Kat's hangout
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DO IT FAGGOT!
Kat's hangout
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DO IT FAGGOT!
Kat's hangout
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Kat's hangout

I WAS ONCE A TREEHOUSE! I LIVED IN A CAKE!
 
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Katarina
Goddess
Katarina


Posts : 340
Points : 912
Join date : 2012-08-19
Age : 30
Location : London, UK

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PostSubject: Official Characters   Official Characters I_icon_minitimeMon Jul 15, 2013 8:58 pm

Official Characters KatarinaSquare
Katarina, The Sinister Blade.
Abilities:
  • Passive: Voracity: Any kills or assists reduces Katarina's cooldowns by 15 seconds.
  • Bouncing Blades: Active: Katarina throws a dagger that bounces quickly from enemy to enemy, dealing magic damage and marking each enemy hit for 4 seconds. Bouncing Blades hits a total of 5 unique targets (4 bounces), each striking the closest next target. Each subsequent hit deals 10% less damage. Striking a marked target with an ability or basic attack will consume the mark to deal additional magic damage.
  • Sinister Steel: Active: Katarina whirls her daggers, instantly dealing magic damage to all nearby enemies. If she damages an enemy champion, she gains movement speed for 1 second.
  • Shunpo: Active: Katarina teleports to target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, the target takes magic damage.
  • Ultimate: Death Lotus: Active: Katarina furiously spins in place and channels for 2 seconds, throwing a barrage of up to 30 daggers at the closest 3 enemy champions within range. Each dagger deals magic damage and applies Grievous Wounds for 3 seconds, reducing regeneration or incoming healing by 50%. Death Lotus can hit a single enemy champion no more than 10 times.

Lore:
Quote :
Driven by an intense killer instinct, Katarina uses her talents as an assassin for the glory of Noxus, and the continued elevation of her family. While her fervor drives her to ever-greater feats, it can sometimes lead her astray.
From childhood, Katarina displayed a natural gift for combat. As the daughter of a prominent Noxian general, many paths were open to her, but she rejected them all for the path of the blade. Rigorously trained by the finest assassins in Noxus, her father the best among them, it was not long before Katarina demanded her first assignment. The task they gave her was aggravatingly simple: assassinate a low-ranking Demacian officer. As she set to her work infiltrating the enemy camp, Katarina discovered an opportunity too tantalizing to pass by – the arrival of a Demacian General. Stalking him to his tent, she quietly dispatched his guards and slit his throat. Pleased with her impressive kill, she disappeared into the night. Katarina’s elation faded the next day when her original objective, the Demacian officer, led his forces to ambush unprepared Noxian soldiers. Though the Noxians fought valiantly, they suffered heavy casualties. Furious at her mistake, Katarina set off to complete her original task. Returning to the camp, she spied her now heavily guarded target and realized a stealthy kill was no longer possible. Drawing her blades, Katarina swore the officer would die, no matter the cost. She leapt into battle, unleashing a whirlwind of steel. One by one blades flashed and guards fell, each strike bringing her one step closer to the officer. A final thrown dagger restored her honor. Bloody and bruised, Katarina barely escaped the Demacian forces, and returned to Noxus a changed woman. The scar she earned that night now serves as a constant reminder that she must never let passion interfere with duty.


"Never question my loyalty. You will never know what I endure for it."

―Katarina
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https://katypower.forumotion.com
Katarina
Goddess
Katarina


Posts : 340
Points : 912
Join date : 2012-08-19
Age : 30
Location : London, UK

Official Characters Empty
PostSubject: Re: Official Characters   Official Characters I_icon_minitimeMon Jul 15, 2013 9:07 pm

Official Characters GarenSquare
Garen, The Might of Demacia
Abilities:
  • Passive: Perseverance: If Garen has not taken damage from any source except minions in the last 9 seconds or affected by an enemy champion's abilities, he will start regenerating 0.4% of his maximum health per second.
  • Decisive Strike: Garen breaks free from all slows affecting him and gains 35% movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds will deal additional physical damage and will silence his target.
  • Courage:
    Passive: Garen's bonus armor and magic resistance are increased by 20%.
    Active: Garen gains a defensive shield for a few seconds, reducing incoming damage by 30% and granting 30% crowd control reduction for the duration.
  • Judgement: Garen rapidly spins his sword around his body for 3 seconds, dealing physical damage to enemies within 165 range each second (minions and monsters take 75% damage). Judgment can critically strike dealing bonus damage.
    Garen ignores unit collision while spinning, but moves 20% slower when traveling directly through minions. Garen can deactivate Judgment early by activating the ability again after 0.5 seconds.
  • Ultimate: Demacian Justice: Garen calls upon the might of Demacia to attempt to execute an enemy champion, dealing magic damage plus additional damage based on his target's missing health points

Lore:
Quote :
Throughout Valoran, the resolve of Demacia's military is alternately celebrated or despised, but always respected. Their "zero tolerance" moral code is strictly upheld by civilians and soldiers alike. In combat, this means Demacian troops may not make excuses, flee, or surrender by example. Garen, the valiant warrior who bears the title "the Might of Demacia", is the paradigm to which these leaders are compared. Thousands of great heroes have risen and fallen on the bloody battlefields between Demacia and its preeminent rival, Noxus. It was beneath their mighty banners of war that Garen first met steel with Katarina, the Sinister Blade. The infantrymen who beheld this event (and survived) commented that it seemed as though the two were locked in a mortal waltz set against a symphony of clashing blades.

Garen, the pride of the Demacian military and the leader of the Dauntless Vanguard, returned from this battle breathless for the first time in his career, though some speculate this was due to reasons other than exhaustion. The plausibility of these rumors was bolstered when, in every instance thereafter, Garen seized the opportunity to encounter the Sinister Blade again. A paragon of Demacian ethic, Garen never entertained such allegations, for he knew others couldn't understand. Even simply the pursuit of a worthy opponent on the battlefield is, to a true warrior, the reason to rise each morning. The promise of one, particularly one so beautifully and diametrically opposed, is the validation of his existence.


"The most effective way to kill an opponent is to slice through the man next to him."

―Garen, on front line strategy.
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Garen
Admin
Garen


Posts : 46
Points : 79
Join date : 2012-08-19
Age : 26
Location : Canada

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PostSubject: Re: Official Characters   Official Characters I_icon_minitimeMon Jul 15, 2013 9:11 pm

I approve of this.
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Ashe
New blood
Ashe


Posts : 2
Points : 2
Join date : 2013-07-14

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PostSubject: Re: Official Characters   Official Characters I_icon_minitimeMon Jul 15, 2013 9:59 pm

I'm approved, I'm an account created specifically for this roleplay.
Official Characters AsheSquare
Ashe, The Frost Archer.
Abilities:
Focus
If Ashe has not attacked for 3 seconds, she gains 9 / 12 / 15 / 18 plus her Critical Strike Chance as Focus stacks. Thereafter, she gains 3 / 4 / 5 / 6 Focus every second as long as she withholds attack. At 100 stacks, Ashe's next attack is guaranteed to critically strike and reset Focus.

Frost Shot
Toggle: Ashe enchants her basic attacks with ice, slowing her targets for 2 seconds.

Volley
Active: Ashe fires 7 arrows in a 57.5º cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. Volley also applies the current rank of Frost Shot, regardless of whether it is toggled on or not.
■Projectile Speed: 2000

Hawkshot
Passive: Ashe gains bonus gold each time she kills a unit or destroys a structure.
Active: Ashe animates a hawk to scout for her, revealing terrain for 2 seconds as it flies towards a target location. Hawkshot reveals a 1000-radius area for 5 seconds when it reaches its destination. The hawk will reveal units in the brushes, but will not reveal stealthed units or objects.

Enchanted Crystal Arrow
Active: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and stun that champion for 1-3.5 second(s), based on the distance the arrow traveled. Additionally, enemies within a 250 radius of the impact take half the damage and are slowed by 50% for 3 seconds.
■Projectile Speed: 1600

Lore:
Quote :
With each arrow she fires from her ancient ice-enchanted bow, Ashe proves she is a master archer. She chooses each target carefully, waits for the right moment, and then strikes with power and precision. It is with this same vision and focus that she pursues her goal of uniting the tribes of the Freljord and forging them into a mighty nation.
As a child, Ashe was always a dreamer. She marveled at the colossal, abandoned fortresses of her ancestors, and spent hours by the fire listening to tales of the Freljord's fabled champions. Most of all she loved the legend of Avarosa, the renowned Queen of the once magnificent and united Freljord. Though her mother chided her foolishness, Ashe swore one day she would join the scattered and warlike tribes of the tundra. She knew in her heart that if her people would stand together once more, they would reach greatness again.

When Ashe was only fifteen, her mother was killed while commanding the tribe on a brash raid. Suddenly thrust into the role of leader, Ashe made the difficult decision to follow her childhood vision instead of seeking the revenge she craved. She spoke passionately against her tribe's demand for retribution, declaring the time had come to put blood feuds aside and broker a lasting peace. Some of her warriors questioned her fitness to rule and soon hatched a treasonous plot to kill the young leader.

The assassins struck while Ashe was on a routine hunt, but their plan was interrupted by the warning cry of a great hawk. Ashe looked back to see her tribesmen approaching with swords drawn. Outnumbered and overwhelmed, Ashe ran for hours. She found herself deep in uncharted territory, her weapon lost in the chase. When she heard another cry from the hawk, Ashe put her faith in the strange creature and followed it to a clearing. There she found the bird perched on a pile of stones - an ancient Freljord burial cairn. With a last glance at her, the hawk screeched and flew away. Approaching the mound, Ashe felt her breath turn to frost and an unnatural cold chill her to the bone. The stone at the top of the cairn was marked with a single rune: Avarosa.

The assassins burst into the clearing. Ashe lifted the runestone from the cairn to defend herself, revealing something hidden underneath: an ornate bow carved from ice. She grasped it, crying out in pain as frost formed on her fingers, and tore the bow from its resting place. Cold flowed from the enchanted weapon into Ashe, awakening a tremendous power that had always lived within her.

Ashe turned to face the assassins. She drew the bow, and by sheer instinct, willed arrows of pure ice to form from the cold, crisp air. With a single frozen volley, she ended the insurrection. Carefully replacing the cairn stone, she gave thanks to Avarosa for her gift, and returned home. Ashe's tribe immediately recognized the legendary weapon in the archer's hand as a blessing from the ancient Freljord queen herself.

With Avarosa's bow and her vision of peaceful unification, Ashe's tribe soon swelled, becoming the largest in the Freljord. Now known as the Avarosan, they stand together with the belief that a united Freljord will once again become a great nation.


"One tribe, one people, one Freljord."

― Ashe
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PostSubject: Re: Official Characters   Official Characters I_icon_minitime

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